First Post!

Testing out the blog with a little modeling work for the floor of the VR environment.

It turns out that a significant chunk of users don’t feel comfortable in VR if they’re just floating over a void without any real floor to stand on. So, I figured a cool way to handle that would be to build this mechanism under the player’s feet that made it look as if you’re in a sort of holodeck.

This is a model of what lay under your feet, beneath a reflective sheet of glass, so you kind of get a peak at this mechanism.

FloorInnards1

-Lee